A downloadable game for Windows and macOS

Three scenes and three choices:

1. Shooting. Are you a good shooter or not?

2. Saloon. Are you conflict or shy?

3. Train. Will you survive?

8 different ways to complete the game, easter eggs and a bit of humour.


SHOTA-SHOTA - shooting

BANGA - bottle

DEUKA - girl

STOPE - stop

ZOOM ZOOM - energy drink from GTA2

TERIYAKI - DJ's name from GTA2

ALL I WANNA DO - part of song "Davisodson - All I Want To Do"

GOLDIELO - jewelry

Anything else that is not understandable - nothing! :)

Art made with MagicaVoxel, some sounds by freesound.org, some music by freemusicarchive.org (Teddy and Marge - Dark Eyes, The Red Thread - After The Last).

Made for Mystic Western Game Jam 2016.

PlatformsWindows, macOS
Release date Jul 02, 2016
Rated 5.0 out of 5 stars
(1 total ratings)
TagsFunny, Game Jam, Isometric, Mystery, Pixel Art, Point & Click, Short, Singleplayer, Voxel, Western
Average sessionA few minutes


luminous_cactus_osx.zip 31 MB
luminous_cactus_win.zip 27 MB


Log in with itch.io to leave a comment.

Pretty fun game, though I don't know what to do at the end

(5 edits)

Hey! Thank you for the playing. Yeap, it's not so easy. Too much time was spent on the graphic and a little bit to the narrative part. The guy in blue jeans and a white t-shirt is the main character.

Scene 1. Childhood. Shoot the three bottles on the fixed right, left and center positions.

  • Shoot the bottles -> You'll be in the gang in scene 2.
  • Miss the bottles -> You'll be a lonely man at the bar table in scene 2.

Scene 2. Conflict about the lady. Just click on the [opponent / your gang] to make a conflict or leave the salon.

  • Shoot the bottles and make a conflict-> You'll become a gangster.
  • Shoot the bottles and leave the salon -> You'll become a sheriff.
  • Miss the bottles and make a conflict -> You'll become a passenger
  • Miss the bottles and leave the salon -> You'll become a train driver

Scene 3. The train. There is the timer to make an action and just two options: will the main character die or not.

  • Gangster: step away from the TNT -> Go to the empty bar
  • Sherif: shoot the gangster -> Go to the empty bar
  • Passenger: leave the train through the window -> Go to the empty bar
  • Train driver: stop the train -> Go to the empty bar
  • No actions -> Die and wake up near at the cave entrance

Scene 4.1. The cave entrance. Talk with cactus or just enter to the cave.

Scene 4.2. The empty bar. Play at the piano and go to the basement.

Scene 5. The cave. Listen the tones and play music fragments in the right order. One part is the start/end of another part.

Scene 6. Happy end. I don't know what is it :D